This “waiting area” just happens to be the main section of the Millennium Falcon, expertly crafted like it was in the movies. Dejarik table, computers, all of it is there for fans to interact with and explore as they wait for their chance to fly the Falcon. Finally, your boarding group is called and everyone goes into the cockpit.
There are several amazing things about this cockpit. One is that it feels like it’s the only cockpit. (Obviously, it’s not. If it was, it would be a very long wait.) We think there’s some kind of mechanism inside rotating the rooms from one hallway entry point but how Disney achieved that effect, they specifically would not say. Either way, it’s cool.
The other amazing thing about the cockpit is that being inside it is damn near a religious experience.
Every button and switch works. The handle you pull down for lightspeed has a nice weight to it. You’ll probably have to divert power to specific deflector shields. It’s glorious. But, like I said, there are six of you, and the way the ride works is two people are pilots, two people are gunners and two people are engineers. Pilots fly, gunners shoot, and engineers repair. And while it may seem like you’d really only want to be a pilot, working together ensures a more exciting ride and the ride’s designers assured us all three stations are equally fun and rewarding. (Then again, just touching the controls as a pilot gave me chills up and down my arms.)
Take my money, please.